Control Theory
- Control Theory
- The Importance of Control Theory
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| http://www.sciencemag.org/news/2017/12/tailgating-won-t-get-you-through-intersection-any-faster |
As designers its important for us to acknowledge Control Theory and its place in everywhere we go. This theory is crucial to us because it pertains to how we feel as people knowing that we have a sense of control over our own spaces and abilities to change them. There three different types of control theories: Behavioral Control - The ability to change the environment event, Cognitive Control - The ability to change the way we conceive an environment, and Decisional Control - The ability to choose a response. All of these are key aspects for users in an environment and are present in most areas, for good reason.
- What It Means For Us As Designers w/ Examples
As designers we should try and incorporate this theory in all that we do. Users in an environment must be able to choose a response and to decide on things. This is most important in cases where the user may become over-stimulated and they need a way to leave or an escape route. Objects or simply the way a setting is laid out can affect the way someone conceives an environment. If there is a possibility that it could be negative, there are ways that designers can place specific things at an attempt to counter-act this. I think hospital waiting rooms are a great example. Fish tanks, magazines, large open windows, fountains - all ways of trying to change the way an environment, especially a negatively impacted one, is conceived. It is needed for us as individuals to feel like there is a sense of control. Having control over an event is quite the stimulation given this fact. I like to think of a very busy intersection where there is a lot of traffic moving around. A pedestrian does have some power to change this event so they can walk across the street by pressing the cross button that is on most street corners in urban areas.
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| Types of Control Theories (Sketch by Nick McFaddin) |
- This area can does not feel congested due to its somewhat open spaces and high ceilings so it doesn't cause any over-stimulation necessarily, but there is a lot of work that occurs here leavings the objects in place affecting those who work. This could leave a negative impact on them. The environment itself does is not negative but because of the end-use of the space the placement of the objects can have this affect. Those in this situation can choose a decide to move the objects out of the way since they do not have the option to leave because they have work to do.
- Designers are directly affected by humans need for control in any setting and should try to incorporate this into environments they may have influence on, depending on its end-use of course.
Reference:
Averill, J. R. (1973). Personal control over aversive stimuli and its relationship to stress. Psychological Bulletin, 80(4), 286-303. Retrieved from https://web-b-ebscohost-com.iris.etsu.edu:3443/ehost/pdfviewer/pdfviewer?vid=0&sid=a1bed390-b2e3-46ef-94cd-344e8cc30821%40sessionmgr102



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