Design Philosophy

   My design process is driven by aspects in a space that will draw the user in and bring them contentment while at the same time embracing interaction and solitude. With this as a basis for a philosophy, of course all spaces created will or will not be for the same setting and purpose. Even so, I believe this philosophy has a place within every space because most everyone wants to be in an environment that is tranquil and positive to them no matter the final end-use of it.
   Healthcare settings are an inspiring factor to this philosophy. I once visited a Senior Living/Physical Therapy/Occupational Therapy Facility because of the current health status of my fiancée's grandmother, and I was very intrigued in the way the environment as a whole made these people that were struggling against different mental illnesses feel a sense of security and progression. The facility featured spaces for specific activities, including a whole strip of model houses. There was a store for reestablishing many different day-to-day interactions that had since been lost. There were homes for reintroducing certain movements and activities that the user would be progressing back into. These spaces just scratch the surface of what can be accomplished just by the way an environment setting can draw the user in. This is a good example for this philosophy because it takes the needs of the user and compiles them into a place that will make them comfortable.
   Without being as specific, the architecture of a space should ultimately be centered around the needs and uses of those who will be interacting in it. There could be many different reasons as to why certain traits might have a purpose in the space (ex. store in facility), as long as it is tailored to these aspects it could connect the user and the place in an important way.

Comments

Popular posts from this blog

Proxemics

Ergonomics